Hogfather
Hogfather is a Discworld novel built around Death and Susan Sto Helit, and it uses the festive season of Hogswatch as the starting point for a much stranger crisis. When belief in the Hogfather begins to fail, Death steps in…
Hogfather is a Discworld novel built around Death and Susan Sto Helit, and it uses the festive season of Hogswatch as the starting point for a much stranger crisis. When belief in the Hogfather begins to fail, Death steps in…
Maskerade is a Discworld novel that brings the witches into the world of opera, performance, and backstage intrigue. The story centers on Agnes Nitt, a young woman from Lancre who goes to Ankh-Morpork hoping to make a career with her…
Interesting Times is a Discworld novel built around Rincewind, the chronically unwilling wizard who keeps finding himself at the center of events he would much rather avoid. This time he is drawn into turmoil in the Agatean Empire, where political…
Soul Music is one of Terry Pratchett’s Discworld novels and the third book in the Death sequence, though it can still be read on its own. It brings the series into collision with “music with rocks in,” Pratchett’s comic fantasy…
Lords and Ladies is a Discworld novel centered on the Lancre witches, especially Granny Weatherwax, Nanny Ogg, and Magrat Garlick. The story begins when they return home to find that dangerous old powers are pushing back into the world. In…
Witches Abroad begins with what sounds like a fairy tale correction and turns it into something far stranger. After a dying witch leaves Magrat Garlick both a wand and a responsibility, Magrat, Granny Weatherwax, and Nanny Ogg set out for…
Reaper Man begins with one of Terry Pratchett’s best premises: Death is fired. The Auditors of Reality decide he has become too individual, too interested in humanity, and remove him from the job that holds a basic part of the…
Moving Pictures begins when the Discworld discovers cinema and, being Discworld, turns it into something far stranger and more dangerous than entertainment. The alchemists of Ankh-Morpork stumble into the magic of “moving pictures,” and the new clicks industry soon migrates…
Eric starts with a boy trying to do something dramatic and ending up with exactly the wrong kind of magic. Eric, a teenage would-be demonologist, wants the usual grand rewards from the universe: immortality, power, and romance. What he gets…
Guards! Guards! begins in Ankh-Morpork, where unrest is always close to the surface and the city’s Night Watch has long since fallen into shabby irrelevance. At the center is Captain Sam Vimes, a weary, heavy-drinking watchman who has become far…